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#1 |
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Triumphant Poster
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For those of you that care.
I just took this from the ubisoft forums
Rank -XP req -rewards private second class-500 -ballistic goggles,tact helmet,balaclava private first class -1,250 -raid bdu,cargo pants,long sleeve shirt specialist -2,500 -dpm desert camo,cadpat camo,russian camo lance corporal -5,000 -guerilla camo,fall camo,desert II camo corporal -10,000 -goliath assault armor,titan combat armor,colossus recon armor sergeant -15,000 -assault vest,assault pants,tank top staff sergeant -20,000 -lightweight helmet,bandana,flight helmet gunnery sergeant -30,000 -flecktarn camo,orange camo,swedish camo sergeant first class-40,000 -anaconda assault armor,diamondback combat armor,viper recon armor master sergeant -50,000 -three-hole balaclava,reinforced helmet,breathing mask senior mstr sergeant-70,000 -war2k5 camo,alpen camo, white camo first sergeant -90,000 -blue camo,urban II camo,marpat camo sergeant major -110,000-leather vest,leather pants,field pants warrant officer -140,000-curved boonie hat,beret,tinted goggles second lieutenant -170,000-hurricane assault armor,typhoon recon shoulders,cyclone combat legs,cyclone combat shoulders first lieutenant -200,000-wasp camo,sand camo,crimson camo captian -235,000-tactical goggles,tactical sunglasses,half-face mask major -270,000-yellow camo,red camo,tiger camo lieutenant colonel -310,000-rust camo,pink camo,grey camo colonel -350,000-ballistic face mask,riot helmet,night vision goggles elite -400,000-custom camo 1,custom camo 2,custom camo 3 --------------------------------------------------------------------------------------------------------------------------- Here is the Percent of how much armor absorbs damage! ------------------------- LIGHT ARMOR (1-3 BARS)-10% MEDIUM ARMOR(4-6 BARS)-25% HEAVY ARMOR (7-10 BARS)-40% ***NOTE: The more bars=more protected but decreases motability*** --------------------------------------------------------------------------------------------------------------------------- Now here are the A.C.E.S unlockables! LEVEL-POINTS REQ.-MARKSMAN-C.Q.B-ASSAULT 1 -25 -250 XP -250 XP -250 XP 2 -50 -SV-98 -SPAS 12 -21E 3 -85 -500 XP -500 XP -500 XP 4 -120 -TAR21 -UMP45 -DESERT EAGLE 5 -165 -750 XP -750 XP -750 XP 6 -210 -M468 -XM-26LSS-G3KA4 7 -265 -1,000 XP-1,000 XP-1,000 XP 8 -320 -92FS -GLOCK 18-MG36 9 -385 -1,500 XP-1,500 XP-1,500 XP 10 -450 -M40A1 -P90 -RAGING BULL 11 -525 -2,000 XP-2,000 XP-2,000 XP 12 -600 -AUG A3 -MP7A1 -AKS-74U 13 -685 -2,500 XP-2,500 XP-2,500 XP 14 -770 -PSG1 -VZ 83 -M249 15 -865 -3,000 XP-3,000 XP-3,000 XP 16 -960 -M8 -TYPE 05 -FNC 17 -1,065 -4,000 XP-4,000 XP-4,000 XP 18 -1,170 -L85A2 -AUG PARA-AK-47 19 -1,285 -5,000 XP-5,000 XP-5,000 XP 20 -1,400 -L96 A.W.-500 TAC.-BALLISTIC(RIOT)SHIELD --------------------------------------------------------------------------------------------------------------------------- Here are the XP- Criteria and penalties! (single and CO-OP) ------------------------------ Action-Casual-Normal-Realistic ------------------------------ Kill Terrorist_+1_+5_+10 AI Kill Terro _+1_+3_+5 AI Kill Tagged_+2_+5_+10 ------------------------------- XP PENALTIES ------------------------------- Action-Single-CO-OP-MP ------------------------------- Kill Civilian/Hostage _-25_-25_-25 Kill AI teammate _-25_-25_--- Kill Player teammate _---_-25_-25 Injure Civilian/Hostge_-10_-10_--- Injure AI Teammate _-10_-10_--- Injure Player Teammate_---_-10_-10 Player Suicide _-25_-25_-25 --------------------------------------------------------------------------------------------------------------------------- Now is the A.C.E.S Point reward system! --------------------------------- Assault --------------------------------- Action-casual-normal-realistic-MP Kill using C4 _+1_+3_+3_+5 Kill using explosives _+1_+2_+2_+4 Kill through cover _+1_+3_+3_+5 Kill a shielded opponent_+1_+2_+2_+4 Kill a turret-gunner _+1_+2_+2_+4 ---------------------------------- C.Q.B ---------------------------------- Kill using blind fire _+1_+3_+3_+5 Kill a visually impaired opponent_+1_+3_+3_+5 Kill from behind _+1_+3_+3_+5 Kill at short range(< 10 meters) _+1_+3_+3_+5 ---------------------------------- Marksman ---------------------------------- Kill while using a rope _+1_+2_+2_+4 Head Shot _+1_+1_+1_+2 Kill a sprinting opponent _+1_+2_+2_+4 Kill an opponent using a rope _+1_+3_+3_+5 Kill at long range(>50 meters)_+1_+3_+3_+5 --------------------------------------------------------------------------------------------------------------------------- Now here is the Point Bonus Modifier System! ------------------------------ Total players-value ------------------------------ 12-16=0% 10-11=-10% 8-9 =-20% 6-7 =-40% 4-5 =-60% 2-3 =-80% |
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#2 |
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Newcomer
Join Date: Mar 2008
Posts: 1
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Nice Info, thank you :)
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#3 |
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Forum Dweller
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Interesting.
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#4 |
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My New Homepage
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Very informational post Phobia. Nice work
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#5 |
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Constant like Gravity
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nice find man
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#6 |
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Spam Bot
Join Date: Jan 2008
Posts: 2,534
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I ****ing love you
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#7 |
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Rebel
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Thanks alot bro
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CLOWN FEET <3
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#8 |
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Beginner's Luck
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Thank you so much.
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#9 |
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Mile High Club
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they shoulda added more shit tho but w.e well see how the game comes out hopffuly its as good as the first one
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#10 |
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Constant like Gravity
Join Date: Jan 2008
Posts: 491
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i care. that means this topic is for me right :)
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#11 |
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Newcomer
Join Date: Feb 2008
Posts: 2
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Well, I wuold have put way more p[oint in MP, ill just drive teh 120 headshot on story mode for my mtar..
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#12 |
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Welcome to the Jungle
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nice info that will b nice to kno
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#13 |
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Forum Nightmare
Join Date: Nov 2007
Location: Canada, Ontario, Toronto
Posts: 2,432
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Nice post. Nice info
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#14 |
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Spam Bot
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Good find Phobia . . .
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#15 |
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Newcomer
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good info. nice find
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