GameBattles Alert
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Thursday, September 11th 2014, 01:31 AM
Disconnection Rule Update

Today we have updated host and player disconnection rules to help create a more competitive experience on Gamebattles. All changes are covered below and will take effect at 3:00 AM Eastern September 11th.


  1. If a player/host disconnects during the initial launch of a map, the map will be restarted. The initial launch is defined as within the first 30 seconds or before the first kill.
  1. A team can start a map shorthanded unless it is for a "Kill Dependent Gamemode" (Team Deathmatch, Slayer, Kill Confirmed).
  1. If a player disconnects after the initial launch in a Kill Dependent Gamemode the team that had a player disconnect would forfeit the current map.
  1. If a ladder has a specific rule for disconnection issues that rule would override the rules below.

Host Disconnection Round Based

  • If the hosting team disconnects during a round based game mode (Search & Destroy) the hosting team would forfeit the round. 5 minutes will be given for the host to get back and restart the map. If the host does not rejoin within 5 minutes, another player on the hosting team may start the map and play shorthanded. Failure to start within 5 minutes will result in a forfeit. Please keep note of the round count and play the remaining rounds to determine a winner.

Host Disconnection Map Based

  • If the hosting team disconnects during a map based or Domination game mode they would forfeit that map.  

Player Disconnection Round Based

  • If a player disconnects mid map in a round based game mode (Search & Destroy/Domination) the current round will continue. Before the next round the hosting team will end the game or the opponent will leave the map. 5 minutes will be given to allow the player to reconnect. If the player does not reconnect the team may play shorthanded. Failure to be ready within 5 minutes is a forfeit of the map. Please keep note of the round count and play the remaining rounds to determine a winner.

Player Disconnection Map Based

  • If a player disconnects mid map during a map based game mode the map will continue to the end unless the game mode is Kill Dependent (Slayer, Team Deathmatch, Kill Confirmed) then the team whose player disconnected will then forfeit the map.  If the map is not kill dependent the player may be reinvited while the map is still in progress unless otherwise specified on the rules page for that arena.

1v1 Howling Abyss Ladder

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Total Teams: 358

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Place Ascending Team Name W L Pct Strk Level XP Rep Ping
1st Bree901.0009W
3
1,121
-
2nd GronKy League201.0002W
2
1,089
90%
3rd huned and o201.0002W
2
1,061
96%
4th vSINNER401.0004W
2
1,059
-
5th Le chocolat c 101.0001W
1
1,048
88%
6th LozakO101.0001W
1
1,048
96%
7th 230 AM Singles301.0003W
2
1,046
-
8th Vhivid Sucks301.0003W
2
1,046
90%
9th YouTube: BeeJa201.0002W
2
1,031
85%
10th The Ashe HoIe101.0001W
1
1,017
80%
11th Mu7iLate101.0001W
1
1,016
94%
12th Your Moms Teet101.0001W
1
1,016
-
13th wF101.0001W
1
1,016
90%
14th arakt was hur101.0001W
1
1,016
73%
15th cha boi plays 101.0001W
1
1,016
89%
16th I love Wins101.0001W
1
1,016
90%
17th zExams101.0001W
1
1,016
91%
18th LoL? LOL101.0001W
1
1,016
93%
19th AngeL101.0001W
1
1,016
88%
20th iMorol LOL101.0001W
1
1,016
76%
21st dispute = ban101.0001W
1
1,016
79%
22nd Cortez Campain101.0001W
1
1,015
-
23rd Popcorn01.000
1L
1
989
-
24th Marked4Death01.000
1L
1
988
-
25th Flooding XP01.000
1L
1
987
-
Page of 4

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