All Games
Hardcore Mode: Challenge Option
Radar Always On: Challenge Option
Allow Killcam: Enabled
Headshots Only: Disabled
Allow Sprint: Enabled
Force Respawn: Enabled
Wave Spawn Delay: None
Max Health: Normal (for Hardcore Mode, Max Health is Miniscule)
Health Regen: Normal (for Hardcore Mode, Health Regen is None)
Spectating: Team Only
Friendly Fire: Enabled
Class Editor: Allow Player Classes
Killstreaks: Challenge Option
Camera Spike: Challenge Option
C4: Challenge Option
Tactical Insertion: Challenge Option
Jammer: Challenge Option
Motion Sensor: Challenge Option
Claymores: Challenge Option
Secondary Launchers: Challenge Option
Flak Jacket: Challenge Option
Perk Editor: Allow Perks
Game Recording: Enabled
Capture the Flag
Time Limit: 5 Minutes
Flag Return Time: 30 Seconds
Enemy Carrier on Radar: Delayed
Touch Return: Enabled
Round Win Limit: 2 Rounds
Capture Limit: 10 Flags
Respawn Delay: 7.5 Seconds
Number of Lives: Unlimited
Note: The winning team is determined by the team that captured the most flags combined in rounds 1 and 2. CTF Matches are tied in the event that both teams capture the same amount of flags combined in rounds 1 and 2. In the event of a tie, teams must replay the map.
Demolition
Time Limit: 3 Minutes
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2 Minutes
Round Switch: Every Round
Round Win Limit: 2 Rounds
Respawn Delay: 7.5 Seconds
Number of Lives: Unlimited
Domi... (Read More)
Comments (0) |
Post a Comment