Spectating: Disabled (Does not apply for Search and Destroy). Spectating is to be Enabled when a Staff Member is present to spectate the match.
Friendly Fire: Enabled
Forced Respawns: Enabled
Wave Spawn Delay: None
ReSpawn Delay: None (Does not apply to Sabotage, Capture the Flag, and Domination)
Radar Always On: Challenge Option
Max Health: Normal
Health Regeneration: Normal
Kill Cam: Enabled
Headshots Only: Disabled
Third Person View: Challenge Option
Allow Perks: Challenge Option
Killstreak Rewards: Challenge Option
Number of Lives: Unlimited (Does not apply to Search and Destroy.)
Join in Progress: Not Allowed
Hardcore Mode: Challenge Option
The following settings are specific to each Game Mode, so please read them carefully before setting up the server.
Team Deathmatch
Points to Win: 5000
Round Timer: 10 Minutes
Search and Destroy
Round Length: 3 Minutes
Bomb Timer: 45 Seconds
Number of lives: 1 Life
Plant Time: 7.5 Seconds
Defuse Time: 7.5 Seconds
Multi Bomb: Disabled
Score Limit: 4 Points
Round Switch: Every Round
Spectator: Team Only
Sabotage
Time Limit: 10 Minutes
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Respawn Delay: 7.5
Shared Bomb Timer: No
Note: In the event of a tie, the game will go into Overtime to determine the winner. If the Overtime results in a Draw, the map must be replayed until a winner is decided.
Domination
Time Limit: 10 Minutes
Score Limit: Unlimited
Respawn Delay: 5 Seconds
Capture The Flag
Time Limit: 10 Minutes
Score Limit: Unlimited
Respawn Delay: 5 Seconds
Note: In the event of a tie, the game will go into Overtime to determine the winner. If the Overtime results in a Draw, the map must be replayed until a winner is decided.
Demolition
Time Limit: 3 Minutes
Round Switch: Every Round
Bomb Timer: 30 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2 Minutes
Respawn Delay: 5 Seconds
Headquarters
Time Limit: 10 Minutes
Score Limit: Unlimited
HQ Lifetime: 1 Minute
HQ Activate Delay: 30 Seconds
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Domination:
Airfield-Top
Asylum-Top
Castle-Bottom
Cliffside-Bottom
Courtyard-Top
Dome-Bottom
Downfall-Bottom
Hangar-Bottom
Makin-Bottom
Outskirts-Top
Roundhouse-Top
Seelow-Top
Upheavel-Top
Sabotage:
Airfield-Top
Asylum-Top
Castle-Bottom
Cliffside-Top
Courtyard-Bottom
Dome-Bottom
Downfall-Top
Hangar-Bottom
Makin-Top
Outskirts-Top
Roundhouse-Top
Seelow-Bottom
Upheavel-Top
War:
Airfield-Bottom
Asylum-Top
Castle-Bottom
Cliffside-Top
Courtyard-Top
Dome-Top
Downfall-Top
Hangar-Bottom
Makin-Top
Outskirts-Top
Roundhouse-Bottom
Seelow-Bottom
Upheavel-Top
Search and Destroy:
Airfield-Bottom
Asylum-Top
Castle-Top
Cliffside-Top
Courtyard-Top
Dome-Top
Downfall-Bottom
Hangar-Bottom
Makin-Top
Outskirts-Top
Roundhouse-Bottom
Seelow-Bottom
Upheavel-Top
***COD: W@W TEAM RULES***
The following settings apply to all GameBattles matches, regardless of the Game Mode.
Spectator : Disabled (Does not apply for Search and Destroy)
Friendly Fire : Enabled
Forced Respawns : Enabled
Wave Spawn Delay : None
ReSpawn Delay: None (Does not apply to Sabotage)
Radar Always On : Challenge Option
Max Health : Normal
Health Regeneration : Normal
Allow Kill Cam : Challenge Option
Allow Sprint : Enabled
Headshots Only : Disabled
Allow Perks : Challenge Option
Allow Kill Streaks : Challenge Option
Number of Lives : Unlimited (Does not apply to Search and Destroy.)
Join in Progress : Not Allowed
Hardcore Mode: Disabled
Vehicles : Challenge Option
The following settings are specific to each Game Mode, so please read them carefully before setting up the server.
------------------
**TEAM DEATHMATCH**
Points to Win : 1000
Round Timer : 10 Minutes
------------------
**SEARCH AND DESTROY**
Round Length : 3 Minutes
Bomb Timer : 45 Seconds
Number of lives: 1 Life
Plant Time : 7.5 Seconds
Defuse Time : 7.5 Seconds
Multi Bomb : Disabled
Score Limit : 4 Points
Round Switch : Every Round
Spectator: Team Only
-------------------
**SABOTAGE**
Time Limit : 10 Minutes
Bomb Timer : 30 Seconds
Plant Time : 5 Seconds
Respawn Delay: 7.5
Defuse Time : 5 Seconds
Shared Bomb Timer : No
Score Limit : 1
Round Switch : Never
------------------
**DOMINATION**
Time Limit : 10 Minutes
Score Limit : Unlimited
Respawn Delay : 5 Seconds
----------------
**CAPTURE THE FLAG**
Time Limit : 10 Minutes
Capture Limit : 5 Flags
Flag Return Time : 30 Seconds
Enemy Carrier on Radar : Disabled
Touch Return : Enabled
Round Limit : 2 Rounds
Round Switch : Every Round
Respawn Delay : 7.5 Seconds
--------------------
**WAR**
Time Limit : 10 Minutes
Normal Capture Time : 20 Seconds
Normal Flag Time : None
Final Fight Time Limit : 5 Minutes
Momentum : Disabled
Momentum Points: 70 Points
Blitzkreg Time : 30 Seconds
Respawn Delay : 7.5 Seconds
------------------------------------
**HEADQUARTERS**
Time Limit: 10 Minutes
Score Limit: Unlimited
HQ Lifetime: 2 Minutes
HQ Activate Delay: 15 Seconds
Classic HQ Mode: Enabled
Spectator: Disabled
Friendly Fire: Enabled
Respawn Delay: None
Number of Lives: Unlimited
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