GameBattles Alert
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Thursday, September 11th 2014, 01:31 AM
Disconnection Rule Update

Today we have updated host and player disconnection rules to help create a more competitive experience on Gamebattles. All changes are covered below and will take effect at 3:00 AM Eastern September 11th.


  1. If a player/host disconnects during the initial launch of a map, the map will be restarted. The initial launch is defined as within the first 30 seconds or before the first kill.
  1. A team can start a map shorthanded unless it is for a "Kill Dependent Gamemode" (Team Deathmatch, Slayer, Kill Confirmed).
  1. If a player disconnects after the initial launch in a Kill Dependent Gamemode the team that had a player disconnect would forfeit the current map.
  1. If a ladder has a specific rule for disconnection issues that rule would override the rules below.

Host Disconnection Round Based

  • If the hosting team disconnects during a round based game mode (Search & Destroy) the hosting team would forfeit the round. 5 minutes will be given for the host to get back and restart the map. If the host does not rejoin within 5 minutes, another player on the hosting team may start the map and play shorthanded. Failure to start within 5 minutes will result in a forfeit. Please keep note of the round count and play the remaining rounds to determine a winner.

Host Disconnection Map Based

  • If the hosting team disconnects during a map based or Domination game mode they would forfeit that map.  

Player Disconnection Round Based

  • If a player disconnects mid map in a round based game mode (Search & Destroy/Domination) the current round will continue. Before the next round the hosting team will end the game or the opponent will leave the map. 5 minutes will be given to allow the player to reconnect. If the player does not reconnect the team may play shorthanded. Failure to be ready within 5 minutes is a forfeit of the map. Please keep note of the round count and play the remaining rounds to determine a winner.

Player Disconnection Map Based

  • If a player disconnects mid map during a map based game mode the map will continue to the end unless the game mode is Kill Dependent (Slayer, Team Deathmatch, Kill Confirmed) then the team whose player disconnected will then forfeit the map.  If the map is not kill dependent the player may be reinvited while the map is still in progress unless otherwise specified on the rules page for that arena.

Team Ladder

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Total Teams: 82

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Place Ascending Team Name W L Pct Strk Level XP Rep Ping
1st Eponymous Orig301.9686W
5
1,253
92%
2nd BlaZeD Da Kota132.8673W
3
1,127
83%
3rd Kourada OPô701.0007W
3
1,099
92%
4th ♣OLDtime81.889
1L
3
1,086
95%
5th dormio201.0002W
2
1,041
98%
6th OSD Boys101.0001W
1
1,036
97%
7th We Them Boyz &201.0002W
2
1,032
90%
8th Claksv111.500
1L
2
1,030
99%
9th MOU PRI3ATE T 201.0002W
2
1,029
92%
10th Hot streakkk201.0002W
2
1,028
81%
11th MVP aRe HeRe101.0001W
1
1,017
86%
12th Bo1 Expert101.0001W
1
1,016
91%
13th awrvwevdwved101.0001W
1
1,015
98%
14th GReeK MonSteRs01.000
1L
1
991
88%
15th We are Here02.000
2L
1
988
90%
16th Harr<301.000
1L
1
987
-
17th Challenge Us P01.000
1L
1
985
86%
18th ..PackMaN..01.000
1L
1
985
77%
19th Anonymous Squa01.000
1L
1
985
97%
20th ViPzZz01.000
1L
1
985
92%
21st hjdklws01.000
1L
1
984
97%
22nd Team Gagaga01.000
1L
1
984
94%
23rd RushExtrem eSp01.000
1L
1
984
95%
24th GRANDAAAAAAY01.000
1L
1
984
99%
25th Loko Mane01.000
1L
1
984
100%
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