Due to the removal of the In-Game CWL Modes, CWL Variant matches (Including Pro Point matches) must now be setup manually. The changes required have been added to the rules page.
Season Play Time. Matches may be played between 4:00 PM & 9:00 PM Eastern Time on Thursday December 27th. The ladder will be closed to matches outside of these times/dates.
Prizing. The top 2 placed teams at the conclusion of the ladder on Thursday December 27th (Once all scheduled matches have been completed & reported) shall receive the following prizing:
All players are advised to include the last 4 digits of the Match ID as the clan tag for each match in order to assist staff members.
All players are advised to appear offline for the entirety of the match.
If you need to cancel an already accepted match, you must first select the match you wish to cancel and hit the "Request Cancellation" button. Your opponent will then either accept or decline the request. If the cancellation request is not accepted by your opponent, you will be required to play the match.
Suggested Upload Locations:
Community Match Resolution System
Players may not use a Turbo controller, a Button Macro controller or Keyboard/Mouse. Turbo controllers allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press the same button multiple times. Button Macro controllers allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press multiple buttons.
General Site Rules
Rules are subject to change at any time. It is the responsibility of all the users participating on this ladder to know and understand the rules before scheduling any matches. By sending or accepting a challenge in the challenge system, you acknowledge that you have read, understand, and agree to abide by the rules posted here. This includes posting or accepting challenges on the Match Finder.
Users must utilize their own unique username when competing on MLG. This unique username must have been registered on MLG personally by the user. The registered username must contain the correct and complete Name, Address, and Email of the user. If a false Name, Address, or Email was entered, the user voids the privilege to participate in the Ladder/Tournament and receive any prizes.
Users are prohibited from sharing MLG account information. This includes, but is not limited to, the following: usernames, passwords, gamertags, email accounts, etc. If another person accesses your account, you may be disqualified from the Ladder/Tournament you are participating in as well as be removed from MLG. You are responsible for keeping your account secure. MLG is not responsible for any losses incurred as a result of your account being compromised. You are personally responsible for accepting an invitation to a team. Someone else cannot accept a team invitation for you. If you do not personally accept a team invitation, you may be disqualified from competing. You will also forfeit the ability to receive prizes.
Rules are customized for either GameBattles Premium Users (Premium Matches) or Non-Premium Matches. Many rules are universal, but some rules will specify instructions for Premium or Non-Premium Matches. Premium Matches utilize the ticket system and GameBattles Staff to resolve match issues. The Non-Premium Matches use the Community Match Resolution System (CMRS) to resolve match issues.
Our goal here at GameBattles is to provide gamers with a place to find fair and competitive matches. In order to accomplish this goal, we will not tolerate players or teams that cause problems or attempt to undermine the positive atmosphere on GameBattles. This includes teams that cheat, dispute on purpose, or repeatedly abuse other players. The penalties for these offense are listed here. As with all accusations, valid proof must be provided. Please see the proof section below.
MLG prohibits users from creating or managing more than one team on a ladder from the same household as well as competing against each other. Multiple people from the same household may compete on MLG however, only one username can be in a management position on a team. For example, only one username can be a Leader or Captain on a team. All other usernames from the same household cannot be anything higher than member on any team on the same ladder. If a player is banned, no other player within the same household is permitted to participate on GameBattles until the ban is expired for the banned player.
Abuse of our volunteer Staff will not be tolerated in any form. This includes written messages or verbal comments inside and outside of match lobbies. The penalties for these offenses are listed here.
The Leader of a team can change the team name, blast message, logos, avatars and website links. The images/information submitted must be appropriate and cannot violate our Forum Rules. Attempting to bypass the automatic censor by misspelling, inserting spaces or symbols, transposing letters, using look-alike symbols, or any other method is not allowed. Teams that attempt to bypass the censor will be subject to penalties.
Teams on a ladder must contain the minimum number of eligible players to remain active on a ladder. Teams without the minimum number of eligible players - especially teams that are "abandoned" - are subject to removal at our discretion.
As to ensure fair competition, MLG reserves the right to amend all match-related rules listed herein on a case by case basis. Teams who manipulate these rules maliciously and/or at the expense of other members will be penalized for Unsportsmanlike Conduct.
If you believe a member is evading a ban please file a ticket under the category Report: Evading Ban. No match should be disputed if you believe the opposing team is evading a ban. Finish the match, report the correct match scores then file a ticket under the above category and include your Match ID.
Once a team is disbanded all matches on that team become final, and all disputed and schedule matches are subject to being forfeited.
Players, Coaches, Managers, and Owners may not participate in Fantasy Sports or gambling that use the stats or results of any Pro Points Ladder, Tournament, or League for which they are registered.
GB Variant Lobby Settings
The following settings must be changed from the default setting
Social > Manage Party Settings
GB Variant Mode Settings
The following settings must be changed from the default setting
Search & Destroy
No changes required
No changes required
No changes required
No changes required
GB Variant Restrictions
Special Issue Equipment
All matches must be played in their entirety unless both teams agree to cancel the match.
Randomized maps MUST be used. Verbal agreements will not receive staff support.
All matches should be played using Custom Games (Private Match) following the hosting format displayed on the match page.
The team that is not hosting will pick which side to play on.
The hosting team is responsible for ensuring all settings are correct prior to launching the map. Hosting incorrect settings will result in a forfeit of that map.
The hosting team may not drop host at any point during the match. Dropping host during or after a maps completion will result in a forfeit of that map.
Delay Between Rounds:
Teams may not delay the match for more than 5 minutes between each round/map. A round is defined as a stopping point during the match when match settings may be altered, and/or players may switch sides or change equipment.
Playing Man Down:
A team can start a map shorthanded unless it is for a "Kill Dependent Game Mode" (for a description of what a "Kill Dependent Game Mode" is, please see above). You can only be shorthanded by one player. For example, in a 4v4, a team can start a map with 3 players. If you are missing more than one player, you cannot start a map. This rule applies to all matches except for 1v1s.
Deliberate and repeated team-killing or committing suicide on purpose during any Kill-Dependent game mode will result in a forfeit of the map. If a team is accused of violating this rule, the accuser must provide valid video proof. Complete the match and then report the outcome. If it is a Premium Match, report the scores correctly and then submit a ticket. If it is a Non-Premium Match, you can select the Match Status that says: “I’m reporting: I had an issue and want to dispute”. Then, submit your ticket containing valid proof.
Team changing in-game is not allowed. If a player joins the wrong team upon launch, the map will be restarted. Abuse of this rule will result in a lock/ban. If a player changes teams after the first kill, the offending team will forfeit the map.
If a map results in a tie, the map will be replayed with the same sides and settings.
If there is a lag issue, please finish out the map and show proof of every affected round(s)/map(s) in a ticket after the match has been completed. Proof must be in video format, show full ping bars and show the final result of that round(s)/map(s).
Games must be restarted if a Player disconnects in the first 30 seconds and/or before the first kill.
Proof must be captured and provided in the event of a dispute.
In the event a player equips a restricted item they will only forfeit the map in question if they actively used it in the match. The burden of proof is on the opposing team to prove the item was used. Leaving a match due to the opposing equipping a restricted item but not using the item will result in a forfeit for the team that leaves the match unless they are able to prove that it was actually used
Equipping any restricted specialist will result in a forfeit of the map.
A team has 15 minutes to show-up with the proper number of eligible players and be ready to start the match. Failure to do so will result in a forfeit. Teams are responsible for all scheduled matches.
To receive a no show win, you must submit a ticket within 45 minutes of the scheduled match time. If you have any proof, be sure to submit it in your ticket.
|Ticket Spam/Abuse||Spamming or Abusing the Ticket System||2 Days||No||No||No|
|Managing Multiple Accounts||Managing Mult. Accounts or Double Rostering||3 Days||No||No||No|
|Repeated Evading Territory Restriction||Repeated Evading of Tournament Territory Restrictions||3 Days||No||No||No|
|Regional Rule Violation||Violating Regional Rule||4 Days||No||No||No|
|Attempting Free Wins||Attempting Free Wins||6 Days||No||No||No|
|Selling MLG Property||Selling Major League Gaming Property||7 Days||Yes||Yes||No|
|Staff Abuse||Abuse of Support Member||14 Days||Yes||No||No|
|Disputing on Purpose||Disputing a Match Without Valid Proof||14 Days||Yes||No||No|
|Cheating or Glitching||Cheating or Glitching in a Match||15 Days||Yes||No||No|
|Free Wins||Giving or Receiving Free Wins||30 Days||Yes||Yes||No|
|Disputing on Purpose (2+)||Disputing a Match - Multiple Offenses||30 Days||Yes||No||No|
|Evading - Minor||Evading an Active Ban||30 Days||Yes||No||No|
|Impersonating Staff||Impersonating an MLG Staff Member||45 Days||Yes||Yes||No|
|Arena - 3rd Party Device||Uploading Proof from a 3rd Party Device||45 Days||No||No||No|
|Fake Proof||Submitting Fake Proof for a Match||60 Days||Yes||Yes||No|
|Evading - Severe||Evading an Active Ban||60 Days||Yes||Yes||No|
|Playing with a Hacker/IP Flooder||Playing in a match with a teammate using Infections/Modified Console/IP Flooding||90 Days||Yes||Yes||No|
|Bypassing Age Restrictions||Playing on an age restricted ladder while under the required age||180 Days||No||No||No|
|Chargeback||Disputing an MLG Store Purchase||1 Years||Yes||No||No|
|Hijacking/Phishing Accounts||Hijacking/Phishing MLG Accounts||2 Years||Yes||Yes||No|
|IP Flooding||IP Flooding in a Match||2 Years||Yes||Yes||No|
|Modified Console||Using a Modified Console to Cheat in a Match||2 Years||Yes||Yes||No|
|Evading Hijacking Accounts Ban||Evading Hijacking Accounts Ban||2 Years||Yes||Yes||No|
|Proxy IP||Proxies Are Not Allowed on MLG||10 Years||No||No||No|