The following update will apply to all CWL Variant Ladder matches, Pro Point Matches & CWL Tournaments from 6:30 PM 3/25:
Games must be restarted if a Player disconnects in the first 30 seconds and/or before the first kill.
CWL Variant Matches:
Search and Destroy
If a Player disconnects after the first 30 seconds and/or after the first kill the team that is missing a player may leave/end the game between rounds and reinvite their player to the lobby.
Please note that teams may be subject to a round forfeit if leaving/ending the game causes the opposing team to lose payloads/scorestreaks.
Uplink or Hardpoint
If a Player disconnects after the first 30 seconds and/or after the first kill the map must continue without the disconnected player who may be reinvited for the next map.
If a Player disconnects, the map must be continued. The missing player may be reinvited to the game (See CWL Exception above). The team with the missing player may not leave the game or end the game at the conclusion of the round that the disconnect occurred. If the hosting team ends the game, or the non hosting team fully leaves the game due to a player disconnecting they will forfeit the map in question.
The Hosting Team may not drop host at any point during the match. Dropping Host during or after a map/matches completion will result in a forfeit of the map in question for the hosting team
In addition the following has been in place on CWL matches since Midnight on 3/25
If you would like to share any suggestions with us please do so in our Member Feedback Forum.
|4th||What will be,||126||18||.875||3W|
|7th||cash me ouside||97||7||.933||4W|
|13th||FYBRE & IM||62||7||.899|
|16th||Cash Me Oussid||38||6||.864||15W|
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