GameBattles Alert
Dismiss
Thursday, September 11th 2014, 01:31 AM
Disconnection Rule Update

Today we have updated host and player disconnection rules to help create a more competitive experience on Gamebattles. All changes are covered below and will take effect at 3:00 AM Eastern September 11th.


  1. If a player/host disconnects during the initial launch of a map, the map will be restarted. The initial launch is defined as within the first 30 seconds or before the first kill.
  1. A team can start a map shorthanded unless it is for a "Kill Dependent Gamemode" (Team Deathmatch, Slayer, Kill Confirmed).
  1. If a player disconnects after the initial launch in a Kill Dependent Gamemode the team that had a player disconnect would forfeit the current map.
  1. If a ladder has a specific rule for disconnection issues that rule would override the rules below.

Host Disconnection Round Based

  • If the hosting team disconnects during a round based game mode (Search & Destroy) the hosting team would forfeit the round. 5 minutes will be given for the host to get back and restart the map. If the host does not rejoin within 5 minutes, another player on the hosting team may start the map and play shorthanded. Failure to start within 5 minutes will result in a forfeit. Please keep note of the round count and play the remaining rounds to determine a winner.

Host Disconnection Map Based

  • If the hosting team disconnects during a map based or Domination game mode they would forfeit that map.  

Player Disconnection Round Based

  • If a player disconnects mid map in a round based game mode (Search & Destroy/Domination) the current round will continue. Before the next round the hosting team will end the game or the opponent will leave the map. 5 minutes will be given to allow the player to reconnect. If the player does not reconnect the team may play shorthanded. Failure to be ready within 5 minutes is a forfeit of the map. Please keep note of the round count and play the remaining rounds to determine a winner.

Player Disconnection Map Based

  • If a player disconnects mid map during a map based game mode the map will continue to the end unless the game mode is Kill Dependent (Slayer, Team Deathmatch, Kill Confirmed) then the team whose player disconnected will then forfeit the map.  If the map is not kill dependent the player may be reinvited while the map is still in progress unless otherwise specified on the rules page for that arena.

Team Ladder

Season:
Total Teams: 39

Connect with MLG

Live on MLG.tv

Place Team Name W L Descending Pct Strk Level XP Rep Ping
11th Ruff Ridas 79.4381W
1
996
75%
4th This Game Is C86.571
2L
2
1,031
78%
19th RiiZe Ab0vE56.455
1L
1
975
80%
22nd Season 300036.333
1L
1
965
80%
21st High at JUPITA35.375
2L
1
970
90%
6th Phalanges &43.5712W
2
1,018
81%
5th OssoArrogant32.6002W
2
1,025
83%
20th Pals02.000
2L
1
972
75%
2nd Arab Money52.714
1L
2
1,040
84%
10th YeaH YeaH !11.5001W
1
1,001
81%
18th Professionals 01.000
1L
1
984
79%
14th dddddddddddddd01.000
1L
1
984
88%
13th They Love Sosa01.000
1L
1
984
95%
12th Started From H01.000
1L
1
985
100%
15th CraZyNeZZ01.000
1L
1
984
100%
16th mlookmn01.000
1L
1
984
97%
1st Cut The Malark101.90910W
3
1,122
86%
3rd TTTTTrophy Tim41.8001W
2
1,040
84%
17th Terrible01.000
1L
1
984
83%
9th OoOoOoOo Dear 101.0001W
1
1,016
85%
8th Brainstorming 101.0001W
1
1,016
90%
7th cvso101.0001W
1
1,016
85%
Page of 1

Showing 1-22 of 22 ranked Teams | Show unranked Teams | Show playoff eligible Teams