Planting on top of any object (such as the bomb site or a fence) in any gamemode is Not Allowed, doing so will result in a forfeit of the map. Additionally, players can not plant or defuse the bomb through any object, doing so will result in a forfeit of the map.
Players may only use the Xbox One Backwards Compatibility version of Black Ops on this ladder. Xbox 360 players should use the Xbox 360 Arena.
All players must be playing on Xbox One. All players must take an Xbox One Clip (Xbox Record That / GameDVR) at the conclusion of each map with a scoreboard in the picture. All players in the match must provide the Xbox One clip with scoreboards in the event of a dispute or the team may be subject to penalties or disqualification. Theatre proof will not be accepted for this requirement.
Theatre mode proof may be provided for hacking claims.
Regional Challenge Option is used to determine host location. The hosting player must be from the region selected
All players are advised to include the last 4 digits of the Match ID as the clan tag for each match in order to assist in detecting invalid proof.
The default settings specified in these rules can be changed, but only if an option is available in the challenge. Unless specified otherwise in the match details, these default rules will be followed.
It is the responsibility of the host to ensure that all settings are correct, even if using the Game Types downloaded from the File Share.
We suggest that the Party Privacy be set to Invite Only.
If any of the below settings are incorrect, the hosting team will forfeit the map. The team hosting is solely responsible to ensure all settings are correct prior to beginning any map. If the settings are incorrect, the non-hosting team will not be penalized for leaving the match early. The non-hosting team will be required to obtain valid proof to show that the hosting team did not have the settings correct. A ticket with valid proof must be submitted immediately after the match has been completed.
Capture the Flag
Search and Destroy
One Gun Only
Capture the Flag
Search and Destroy
All matches must be played in their entirety unless both teams agree to postpone or cancel the match. Teams can play a best of 3 (first team to win 2 maps wins the match) or a best of 5 (first team to win 3 maps wins the match). If no selection is made, a Standard Ladder Match will be played best of 3 maps.
Randomized maps MUST be used. Users cannot pick maps or change options selected in the challenge details. Unless specified otherwise in the challenge details, these default rules will be followed.
The higher ranked team at match time will host the first map. The higher ranked team is the team ranked closer to “1” on the ladder. If there is a tie in rank (i.e. both are unranked), the Team ID closest to 0 will host first. The lower ranked team at match time will host the second map. This will alternate for each map until/if a tie breaker map is needed. If a tie breaker map is needed, the higher ranked team will host the final map.
The team that is not hosting will pick which side to play on.
A "Lag Test" must be completed prior to starting the match. This is a test round that does not count and uses the standard game settings that will be used during the match. For the lag test, a map that is not scheduled for play must be used. If the game lags during this test, a new host must be chosen. If both teams cannot find or agree upon an acceptable host, the match needs to be removed. o have the match removed, both teams need to go to the Match Report tab and click on the Request Cancellation button.
Teams may not delay the match for more than 5 minutes between each map. If a team delays the start for longer than 5 minutes between maps, they will forfeit that map. The team that did not delay must submit a ticket with valid proof showing that this delay did occur. Complete the match and then report the outcome. If it is a Premium Match, report the scores correctly and then submit a ticket. If it is a Non-Premium Match, you can select the Match Status that says: “I’m reporting: I had an issue and want to dispute”. Then, submit your ticket containing valid proof.
Deliberate and repeated team-killing or committing suicide on purpose during Team Deathmatch will result in a forfeit of the map. If a team is accused of violating this rule, the accuser must provide valid video proof. Complete the match and then report the outcome. If it is a Premium Match, report the scores correctly and then submit a ticket. If it is a Non-Premium Match, you can select the Match Status that says: “I’m reporting: I had an issue and want to dispute”. Then, submit your ticket containing valid proof.
We highly recommend that all players appear offline during their match. Users are not to dispute a match on purpose if the other team did not appear offline. If random players enter the room, ask them to leave. If they leave immediately without disrupting the match, the match can continue. If the player disrupts the match, the match is to resume from the score at which the player(s) entered.
Using disabled equipment/weapons/secondaries during a game will result in a forfeit of that map. Using the equipment includes holding it while running or walking and/or placing it on the ground.
Looking for team-mates, free voice chat for your team or just want a place to chill out with GameBattles Staff and Users? Check out the GameBattles Discord Server!
Rules are subject to change at any time. It is the responsibility of all the users participating on this ladder to know and understand the rules before scheduling any matches. By sending or accepting a challenge in the challenge system, you acknowledge that you have read, understand, and agree to abide by the rules posted here. This includes posting or accepting challenges on the Match Finder.
Users must utilize their own unique username when competing on MLG. This unique username must have been registered on MLG personally by the user. The registered username must contain the correct and complete Name, Address, and Email of the user. If a false Name, Address, or Email was entered, the user voids the privilege to participate in the Ladder/Tournament and receive any prizes.
Users are prohibited from sharing MLG account information. This includes, but is not limited to, the following: usernames, passwords, gamertags, email accounts, etc. If another person accesses your account, you may be disqualified from the Ladder/Tournament you are participating in as well as be removed from MLG. You are responsible for keeping your account secure. MLG is not responsible for any losses incurred as a result of your account being compromised. You are personally responsible for accepting an invitation to a team. Someone else cannot accept a team invitation for you. If you do not personally accept a team invitation, you may be disqualified from competing. You will also forfeit the ability to receive prizes.
Rules are customized for either GameBattles Premium Users (Premium Matches) or Non-Premium Matches. Many rules are universal, but some rules will specify instructions for Premium or Non-Premium Matches. Premium Matches utilize the ticket system and GameBattles Staff to resolve match issues. The Non-Premium Matches use the Community Match Resolution System (CMRS) to resolve match issues.
Our goal here at GameBattles is to provide gamers with a place to find fair and competitive matches. In order to accomplish this goal, we will not tolerate players or teams that cause problems or attempt to undermine the positive atmosphere on GameBattles. This includes teams that cheat, dispute on purpose, or repeatedly abuse other players. The penalties for these offense are listed here. As with all accusations, valid proof must be provided. Please see the proof section below.
MLG prohibits users from creating or managing more than one team on a ladder from the same household as well as competing against each other. Multiple people from the same household may compete on MLG however, only one username can be in a management position on a team. For example, only one username can be a Leader or Captain on a team. All other usernames from the same household cannot be anything higher than member on any team on the same ladder. If a player is banned, no other player within the same household is permitted to participate on GameBattles until the ban is expired for the banned player.
Abuse of our volunteer Staff will not be tolerated in any form. This includes written messages or verbal comments inside and outside of match lobbies. The penalties for these offenses are listed here.
The Leader of a team can change the team name, blast message, logos, avatars and website links. The images/information submitted must be appropriate and cannot violate our Forum Rules. Attempting to bypass the automatic censor by misspelling, inserting spaces or symbols, transposing letters, using look-alike symbols, or any other method is not allowed. Teams that attempt to bypass the censor will be subject to penalties.
Teams on a ladder must contain the minimum number of eligible players to remain active on a ladder. Teams without the minimum number of eligible players - especially teams that are "abandoned" - are subject to removal at our discretion.
Crown holders must play a minimum of 3 matches in the previous 7 days. Otherwise, the crown will be awarded to the 1st place team on the Ladder or be redistributed by GameBattles Staff.
As to ensure fair competition, MLG reserves the right to amend all match-related rules listed herein on a case by case basis. Teams who manipulate these rules maliciously and/or at the expense of other members will be penalized for Unsportsmanlike Conduct.
If you believe a member is evading a ban please file a ticket under the category Report: Evading Ban. No match should be disputed if you believe the opposing team is evading a ban. Finish the match, report the correct match scores then file a ticket under the above category and include your Match ID.
Once a team is disbanded all matches on that team become final, and all disputed and schedule matches are subject to being forfeited.
Players, Coaches, Managers, and Owners may not participate in Fantasy Sports or gambling that use the stats or results of any Pro Points Ladder, Tournament, or League for which they are registered.
If a ladder has a specific rule for disconnection issues that rule would override the rules below.
If a player/host disconnects during the initial launch of a map, the map will be restarted. The initial launch is defined as within the first 30 seconds and before the first kill.
A team can start a map shorthanded unless it is for a Kill Dependent game mode
If a player disconnects after the initial launch in a Kill Dependent game mode the team that had a player disconnect would forfeit the current map.
Players may not leave the game intentionally to cause a disruption in round based game modes. Players caught doing this are subject to penalties.
Host Disconnection Round Based
Host Disconnection Map Based
Player Disconnection Round Based
Player Disconnection Map Based
When you are added to a roster, it may take up to 6 hours before you will be eligible. A green eligibility icon will be displayed once you are eligible.
All gamertags on a team's roster must be valid. The gamertag must be legitimately owned by the user on the roster.
The only players eligible to play in the match are the players who are selected when the challenge was sent/accepted. Once a match is confirmed, the eligible players from both Teams will be displayed on the Match page. Players who enter the room, but whom were not selected to play beforehand, will be considered ineligible players.
If you need to cancel an already accepted match, you must first select the match you wish to cancel and hit the "Request Cancellation" button. Your opponent will then either accept or decline the request. If the cancellation request is not accepted by your opponent, you will be required to play the match.
A team has 15 minutes to show-up with the proper number of eligible players and be ready to start the match. Failure to do so will result in a forfeit. Teams are responsible for all scheduled matches.
To receive a no show win, you must submit a ticket within 45 minutes of the scheduled match time. If you have any proof, be sure to submit it in your ticket.
Both teams are responsible for reporting the match within 3 hours of its completion. If teams do not report matching results, the match will result in a dispute. Both teams are then required to submit a ticket regarding the dispute and include any valid proof they have. If you had a problem with the match, please select the Report Problem option and pick the option that best fits the outcome of your match. Then, you can submit a ticket containing your valid proof.
Non-Premium Matches: Select the appropriate option under Report Problem and follow the instructions on the Match Report screen.
Falsifying match scores may result in a penalty. Do not dispute a match you lost legitimately. Disputing on purpose is defined as knowingly reporting that you won a match despite the outcome of the match resulting in a loss for your team.
Teams that have 5 or more disputed matches will be automatically locked and unable to play additional matches. The team will not be unlocked until they have less than 5 disputed matches. To resolve disputes, please see rule number 1 above.
Matches that go unreported by one team will be reported automatically for the team that did report. Matches that go unreported by both teams will be deleted automatically.
Teams caught cheating, glitching, or abusing in-game mechanics in any way, may forfeit the map, match or be banned at a staff members discretion.
The Community Match Resolution System (CMRS) is the system that is used for Non-Premium matches when there is a dispute. The GameBattles community will help to resolve the dispute by evaluating the match in the CMRS.
If you have a problem with your Non-Premium Match, select the Report Problem option and pick the one that best fits the outcome of your match. This will put the match in disputed status.
Your ticket must be submitted within 3 hours of the scheduled match time. Include as much detail as possible to help the community understand the problem.
Your ticket must include valid proof to support your claim.
Suggested Upload Locations:
|Ticket Spam/Abuse||Spamming or Abusing the Ticket System||2 Days||No||No||No|
|Managing Multiple Accounts||Managing Mult. Accounts or Double Rostering||3 Days||No||No||No|
|Repeated Evading Territory Restriction||Repeated Evading of Tournament Territory Restrictions||3 Days||No||No||No|
|Regional Rule Violation||Violating Regional Rule||4 Days||No||No||No|
|Attempting Free Wins||Attempting Free Wins||6 Days||No||No||No|
|Managing Multiple Accounts - Severe||Found Managing Mult. Accts/Double Rostering After Already Being Banned For It Previously.||6 Days||Yes||No||No|
|Selling MLG Property||Selling Major League Gaming Property||7 Days||Yes||Yes||No|
|Staff Abuse||Abuse of Support Member||14 Days||Yes||No||No|
|Disputing on Purpose||Disputing a Match Without Valid Proof||14 Days||Yes||No||No|
|Inappropriate Content||Posting Inappropriate Content||14 Days||No||No||Yes|
|Cheating or Glitching||Cheating or Glitching in a Match||15 Days||Yes||No||No|
|Free Wins||Giving or Receiving Free Wins||30 Days||Yes||Yes||No|
|Disputing on Purpose (2+)||Disputing a Match - Multiple Offenses||30 Days||Yes||No||No|
|Evading - Minor||Evading an Active Ban||30 Days||Yes||No||No|
|Impersonating Staff||Impersonating an MLG Staff Member||45 Days||Yes||Yes||No|
|Arena - 3rd Party Device||Uploading Proof from a 3rd Party Device||45 Days||No||No||No|
|Fake Proof||Submitting Fake Proof for a Match||60 Days||Yes||Yes||No|
|Evading - Severe||Evading an Active Ban||60 Days||Yes||Yes||No|
|Playing with a Hacker/IP Flooder||Playing in a match with a teammate using Infections/Modified Console/IP Flooding||90 Days||Yes||Yes||No|
|Fake ID||Providing Fake ID Card||174 Days||No||No||No|
|Bypassing Age Restrictions||Playing on an age restricted ladder while under the required age||180 Days||No||No||No|
|Chargeback||Disputing an MLG Store Purchase||1 Years||Yes||No||No|
|General Violation||Inappropriate social media activity and general misconduct.||1 Years||No||No||No|
|Hijacking/Phishing Accounts||Hijacking/Phishing MLG Accounts||2 Years||Yes||Yes||No|
|IP Flooding||IP Flooding in a Match||2 Years||Yes||Yes||No|
|Modified Console||Using a Modified Console to Cheat in a Match||2 Years||Yes||Yes||No|
|Evading Hijacking Accounts Ban||Evading Hijacking Accounts Ban||2 Years||Yes||Yes||No|
|Proxy IP||Proxies Are Not Allowed on MLG||10 Years||No||No||No|